Setting up Idle animation in Unity

Jaime
2 min readNov 13, 2021

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Currently, our Player is able to move from one position to another but it’s frozen stiff. For convenience, we can animation moves from Mixamo.com for free. Specifically, I searched for an Idle animation:

When you download an animation make sure of the following:

  1. Format: FBX for Unity
  2. Skin: With Skin

You can optimize FPS and Keyframe Reduction based on your requirements.

Then, I created an Animations directory and placed the file there.

Under Rig, I changed the Animation Type to Humanoid since the rig of the character is of that type and clicked the Apply button.

In the animation tab, I ticked the Loop Time so that animation would loop when it reached the end and then clicked the Apply button.

I created a Player->Animation folder to store the new Animator Contoller.

Then I dragged the idle animation to the Animator. It becomes the default state at Entry.

I renamed it to idle.

Finally, I added the Animator Controller under the Animator section of the model.

Now, the Player has an idle animation.

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Jaime
Jaime

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