For the 2.5D certification in GameDevHQ, we need to use URP assets. In this article I will show you how to update the Project from using standard 3D to URP.
First, I created a standard 3D project:
Then, I installed Filebase. It has tons of assets and it’s updated often:
Specifically, we are installing the 2.5D starter file:
But, alas! The project assets turn pink! Where are the textures?
To resolve this, install Universal Render Pipeline from the Package Manager:
In your project folder, add Pipeline Asset (Forward Renderer)
This will create UniversalRenderPipelineAsset in your project folder.
Under Project Settings -> Graphics, Add the asset under Scriptable Render Pipeline Settings.
Now, the scene should render the once missing textures:
However, if there are textures missing, simply go to Render Pipeline->Universal Render Pipeline -> Upgrade Project Materials to UniversalRP Materials to make all materials URP compatible and visible in the scene.