2.5D Certification: Adding Player Roll animation

Jaime
Nov 29, 2021

--

First, I got the animation from mixamo.com. Make sure to check In Place so that we let the Physics controller do the forward movement.

In terms of importing the animation, I had to bake some positions into the Pose to stop it from making funny movements:

Now, I’ve added the animation to the Animator Controller. Transition will be performed by a trigger:

Switching back to Idle or Running will depend on Speed.

I added the listener to Left-Shift key to trigger the animation:

Now the Player can roll from idle or running state by pressing Left-Shift.

--

--

Jaime
Jaime

No responses yet